NYCC 2016: Interview With Tim Seeley

This past weekend at New York Comic-Con 2016, we had the opportunity to speak with Tim Seeley, writer of Grayson, Batman and Robin Eternal, and most recently, the Rebirth series Nightwing. In the interview (embedded above for your convenience), Tim talked about what’s next for Dick Grayson, including his return to Bludhaven, his struggle to escape Batman’s shadow,…

NYCC 2016: Interview With Ben Percy

This past weekend at New York Comic-Con 2016, we had the opportunity to speak with Ben Percy, writer of Green Arrow and Teen Titans for DC Comics Rebirth. In the interview (embedded above for your convenience), Ben talked about the challenges of writing Damian Wayne in a team setting, the Teen Titans’ mysterious upcoming sixth member, the return of former…

NYCC 2016: Interview With Scott Snyder

This past weekend at New York Comic-Con 2016, we had the opportunity to speak with Scott Snyder, writer of Batman: The Black Mirror, the New 52’s Batman, Batman Eternal, and most recently, the Rebirth series All-Star Batman. In the interview (embedded above for your convenience), Scott talked about his New 52 run, the “night off” he gave Batman in April’s issue…

NYCC 2014: Game Director Arthur Parsons on Lego Batman 3– “Batman of the Future” Timed Exclusivity, Arrow DLC, and More!

We got the opportunity to speak with Lego Batman 3: Beyond Gotham Game Director Arthur Parsons this weekend at New York Comic-Con, and he had a lot to share! Check out the video above to learn about the chances of the “Batman of the Future” DLC pack coming to the US (and maybe non-Sony consoles), additional details…

NYCC: Assistant Game Director Stephen Sharples on Lego Batman 3– Favorite Heroes, New Locations, and More!

We got the opportunity to speak with Lego Batman 3: Beyond Gotham Assistant Game Director Stephen Sharples this weekend at New York Comic-Con, and he had a lot to share! Check out the video above to learn about Stephen’s favorite heroes (and villains!), behind-the-scenes info about what went into making the game, some hints ahead at…